New Year rematch against my Chaos Daemon loving friend Jack!
My Forces:
++ Battalion Detachment +5CP (Imperium - Space Marines) ++
**Chapter Selection**: Ultramarines
+ HQ +
- Primus Leo Exevio
Faustus - Captain in Terminator Armor: Adept of the Codex, Power fist,
Storm bolter, The Sanctic Halo, Warlord, Wrist-mounted Grenade Launcher
- Lieutenant Aurelius -
Lieutenant: Power fist, Storm bolter
+ Troops +
- Cornelius - 10
man Tactical Squad - Plasma pistol, Power fist, Flamer, Lascannon
- Nero - 10 man Tactical
Squad - Plasma pistol, Power sword, Meltagun, Missile Launcher
- Vitus - 10 man
Tactical Squad - Bolt pistol, Chainsword, Plasma Gun, Plasma Cannon
+ Elites +
- Terminator Squad - 5
man - Power sword, Assault Cannon, 2x Chainfists
+ Fast Attack +
- Land Speeders 2x: 2x
Multi-melta, 2x Multi-melta
Jack's Forces:
+ + Battalion Detachment +5CP (Chaos - Daemons) ++
**Chaos Allegiance**: Chaos Undivided
**Legion**: Renegade Chapters
+ HQ +
- Chaos Lord in Terminator Armour: Combi-bolter, No Chaos Mark, Power sword
- Keeper of Secrets
- Keeper of Secrets
- The Masque of Slaanesh
+ Troops +
- Chaos Space Marines 8x Marine w/ Boltgun, Marine w/ Heavy or Special Weapon, No Chaos Mark. Aspiring Champion: Bolt pistol, Boltgun
- Daemonettes : Alluress, 19x Daemonette, Daemonic Icon, Instrument of Chaos
- Daemonettes : Alluress, 19x Daemonette, Daemonic Icon, Instrument of Chaos
- Daemonettes : Alluress, 10x Daemonette, Daemonic Icon
I did much better this game. We
wanted to keep the match shorter since we’re still slow with the rules. I put my formatted list on my ipad with Battlescribe
and it worked a lot better. I think Jack
appreciated that I was also rolling a bit faster and was a bit more organized.
The dice gave us Open War Domination again and Jack decided to give me
first turn. One improvement from last
game was to give Faustus The Sanctic Halo relic which was a bit more useful.
T1 – I moved up towards the central objective and concentrated
firepower from the heavies onto the Warlord Keeper for 4 wounds. I used 1 command point for a re-roll and
earned 2 VPs.
Jack moved up as well and tried to smite, but the Halo denied it (so it
paid for itself in that first round). On
the east flank the Land Speeders took 3 damage from the second Keeper. In the center, an entire squad of marines
were eliminated. Jack only scored 1 VP
as he had not left any troops on the
northern objective in his deployment zone.
T2 – Jack had dangerously advanced his Warlord Keeper into close combat
with Faustus and was only able to injure him.
Without any more support, the Warlord fell after Faustus fell back and
everyone unloaded on him with the fury of the Emperor. Again, having more experience helped, and I
was able to make use of the Ultramarine Chapter Tactic and fallback and
shoot. I would use this tactic throughout
the game which made a huge difference from the last game I think. I moved the Terminators up to secure the
northwestern objective. I scored 2 VPs.
Jack was able to smite one of the Land
Speeders down. On the western front, a
host of Daemonettes and the Traitor Terminator leader charged the Terminators. This unit will be forever remembered. While 4 of his brethren fell, the heavy
flamer stood and held back the tide. The Daemonettes lead by the Masque in the
center of the field charged deep into Lt. Aurelius’ position and inflicted more
damage. Jack claimed 2 VPs (While capturing the northwestern objective and
reclaiming the north objective, I think he had moved off the central objective).
T3 – Again the Ultramarines fell back from the Daemonette charge in the
southern central position and eliminated the Masque while the remaining land
speeder snuck in to claim the central. While
it might have been better to keep the Terminator Sgt for extra attacks, the
heavy flamer (who will now be named “Blaze” as in “blaze of glory”) withstood
another onslaught of close combat attacks (because Jack’s tricky chaos models always
strike first..) and slayed the Traitor Terminator. Punched him in the face with a big termie boxing
glove.
Meanwhile, the surviving Land Speeder jumped over and took the central
objective (as it was wide open) allowing me to score 2 VPs. Jack’s Chaos Marines who had fallen back to
sit on the northern objective could do nothing against the Land Speeder forcing
him to move the Keeper that way (and he had to walk the long way over the hill)
T4 – Again falling back and shooting, further thinning out the central
Daemonette cluster. 2 VPs.
Jack wasn’t able to make all his charges but was
able to claim 3 VPs this turn after “Blaze” was finally… extinguished. Also, the Keeper finally caught the 2nd Land Speeder. They had a good run. Oh yeah and my (nearly) all 1 rolls don’t help.
T5 – Captain Faustus was able to personally crush the remainder of the
Daemonettes on the northwest flank with a final charge to re-claim the
objective. 2 VPs. Jack's, now crippled, remainders relentlessly
charged at the southwestern objective. Fortunately for the Imperium, they were unable to get close enough to
score and so he also claimed 2 VPs.
The final tally was basically a tie 10-10. Going on remaining army strength I had a very minor victory, although, since I had an extra ~50 points in my list to start, maybe that is dubious. Nevertheless, we
both felt I played a lot better this time and so I felt like I had the win. Win or lose though, it’s a lot of fun with a
good friend. We plan on trying a Kill Team match next.
Happy New Year, hope it brings
you good health!
++++Transmission: Adeptus Astartes Ultra++++
Battle Report from Primus Leo Exevio Faustus
Date: 6037019.M42
Location: Agro World Horrdeum
Sub Sector: Sigmatus
After engaging the xenos on Rust Planetiod 492, a warp storm erupted engulfing
the entire sub sector. Chaos daemons
poured out onto the Agro World of Horrdeum.
An entire battalion of Ultramarines lead by Primus Leo Exevio Faustus stood against the traitors and daemons. Faustus himself along
with his staff were gravely wounded. Transmissions from this battle were blocked by warp storms.
Despite their wounds, and the loss of many battle brothers, Faustus
regrouped the remaining smaller forces and mounted a counter attack only days later.
NONE CAN MATCH THEIR FURY.
While it was victory for the Imperium, it has
only slowed the daemonic assault. The
traitors must be purged. Horredum and the entire sub sector Sigmatus remain in peril. A kill team has
been dispatched to ensure the sub sector does not fall…
REF: 7Y2/36859-87153-318404119001
THOUGHT: The only necessary reaction to treachery is vengeance. BBB 8TH
ED 187
++++Transmission End++++